Catalogue record

You manage a refugee camp for people who have fled war, famine or violence. Your job is to build it and keep it running. Shelter comes first: you can put up container houses if you can raise the donations, or tents if you cannot, or you can leave people to build their own. Food and clean water have to reach everyone, so you recruit refugees to help you run a distribution system, and you find out whether it holds up when a crisis hits. Charities assign you tasks, and how well you complete them shapes what happens next — the game tracks your successes and your failures and builds the story around both. Several maps and mission types are already playable.
No Core Humanitarian Standard requirements are mapped for this record. No organisational practice is depicted, so any mapping would be inference by analogy rather than evidence.
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